Imscared – A Pixelated Nightmare

Imscared: A Pixelated Nightmare (2012)

Imscared Cover A

Imscared is a free indie horror game created by Italian Ivan Zanotti. The game graphics are pixellated and with a creepy atmosphere and a game that will play tricks with you like so few other horror games out there, Imscared is a feeling most will share once you start experiencing the Pixelated Nightmare.

CONTENTS

Review

Play Imscared – A Pixelated Nightmare.

Official Site – http://mymadnessworks.altervista.org/blog/

Imscared – A Pixelated Nightmare Review

Horror games are about putting your mind into a state where the dangers and sounds that fill their worlds feel so real and for a split second, the barrier between reality and virtual are broken as you leap, jump or scream and curl up in a ball with fear. Imscared is a pixel horror indie game created and developed by the Italian, Ivan Zanotti where you awaken in a room and you must escape a pursuer as the begin to doubt the game world and your very self as you dive deeper into the world.

Imscared 01

The controls are simple enough and you’ll have to crouch to recover items, such as keys, which I wish were more obviously noticeable for I spent minutes stuck at one point only to realise I had passed by the item dozens of times. This is one of the features of the game, there is no story behind it all, no reasons it seems for your actions and no instructions on how to progress. You’re simply put into the game and it is up to you to figure out how to progress but thankfully the game never leaves you feeling too lost which is a praise.

Now how can I best describe Imscared. Simply there your moving from one area to the next along the way finding the items that will allow you to do so. The design of the environments at times really suck you in, for instance the intestine rooms and how one area will change from darkness to light as you progress and the bleeding walls, which due to a good decision on the field of view being short, you’re basically heading towards the darkness and I think the developer did a good job of making this graphic design work well in a horror setting.

Imscared 02

There are times when certain areas feel a little too bland. I think the game works well for it isn’t set in only one location, instead there are many different locations and rooms, each different from the next and diverse which make it feel like your actually progressing somewhere unlike some other indie horror games taking place inside an abandoned – (add location here).

The audio unfortunately is not as strong as it could be and takes you away from the horror experience. I understand that the game is more psychological horror but with a few ambient sounds or music cues, the game could have been taken onto a whole other level instead most of the time the only sounds are the same footsteps. Imscared sadly comes short in this area where audio, especially in a horror, is so important.

Certain areas in Imscared are unnerving.

Certain areas in Imscared are unnerving.

Now to get to why Imscared is such a different experience and how the psychological aspect comes into work.

After believing I had finished the game with the message ‘The End’ before me, after a few seconds,I went ahead and closed the window but before I could choose the tab on Chrome, another one had opened in its place. One with a picture of the pursuer, looking back at me. Surely I didn’t open this did I? Then all of a sudden, ringing through my headphones was that evil malicious laugh. I almost fell out my seat as that sneaky bugger was somehow still haunting me. That’s when two messages appeared inside the folder where the game is.

One with an image. Another with a note, stating how it isn’t over yet. There are several other instances as this one and to tell you anymore would be ruining one of the best aspects of Imscared.

Imscared 05

P&Cs

P – Interesting graphic design, truly plays with your mind in and outside the game, fun for a not to short or long experience.

C – Items hard to spot, some furniture to close to each other, confusing at moments.

Lupo Meter

Fear – More than making you jump, Imscared is about doing its best to mess with your mind.

Sound – Sound effects work though I wonder if any ambient music or sounds would have added more fear.

Horror – More psychological than anything, don’t expect much story besides

World – The game plays with your mind both in and out the game, as well as the pixellated aspect having a fear factor of its own.

Final Words

Imscared: A Pixelated Nightmare is a horror game that will unnerve you and put you on edge, everything unfolds well so our pursuer isn’t revealed to soon, the graphic design succeeds and the game’s great use of playing with your mind. Imscared a good game to play for a while though horror fans looking for scares and constant tension and fear should look for other games.

Hide Guide

Hello everyone to Lupo’s guide to finding all 5 signs/locations in Hide.

Now there are many ways to collect them all, though the addition of futher pursuers as you find more signs makes it harder, I would recommend to follow an order to make things easier, or you can follow the order recommended here. Once you’ve collected them all you’ve completed Hide and sit back and watch the final moments of the game. Like if you found this helpful and good luck!

Hide Cover

1. Cottage (Persecution)

This sign here is one of two easier ones to find. To find this location simply from where you begin keep moving forward. It shouldn’t be hard to miss and the sign is on the walls.

Hide Cottage

If you enter the Cottage from the opening through the fence, this will be right in front of you.

If you enter the Cottage from the opening through the fence, this will be right in front of you.

PERSECUTION

PERSECUTION

2. Forest (Murder)

The sign here is really tricky to find but what you should do is where you began the game keep heading left. Once you’re blocked off, it’s among one of the trees nearby, in the direction of the Lake.

Forest Sign Location

MURDER

MURDER

3. Great Tree (Starvation)

Easily missable sign, this tree is to the very left of the Cottage, north from the Forest and a little south of the Lake.

Hide Great Tree

Hide Great Tree Sign Location

STARVATION

STARVATION

4. Lake (Torture)

This is right in the middle of the lake, towards the further end where it is closer to the Church. Hard to spot though a little wandering and you’ll find it.

Hide Lake Sign Location

TORTURE

TORTURE

5. Church (Rape)

This is found at the very top of the hill and is stuck on the wall of the building. One of two easiest to find.

Hide Church

Hide Church Sign Location

RAPE

RAPE

Hide

Hide (2011)

Hide Cover

Hide is a first person horror game created with the theme ‘justice, in mind, players wade through the snow in a wonderful pixellated world as sirens blare in the distance and pig sounded pursuers with flashlights hunt you down, you must find 5 signs before it’s too late, while trying your best to stay hidden.

CONTENTS

Review 

Hide Guide

Controls

Space – Duck and Hide

W – Keep tapping to sprint.

Official Download Page – http://www.superfriendshipclub.com/forum/viewtopic.php?f=12&t=117

Seedling

Seedling (2012)

Seedling Cover

Seedling is a game created by Connor Ullmann, originally titled Shrum, Seedling is a throwback to the first Zelda games and is a journey through nostalgia as you venture through dungeones, searching for weapons and abilities belonging to legends and battling monsters in a unique world with a charm and story to tell of its own that you can’t forget anytime soon.

CONTENTS

Review

 

Seedling can be played at – http://connorullmann.com/games/Seedling/Seedling.html